In another scene he's sitting in a car before a mission, staring anxiously into space. I might be reading too much into an expression, but Capcom's performance capture technology is so good that I'm convinced the actor was directed this way. If you've ever been depressed and forced to attend a social gathering where you have to smile and meet people, it's that exact face. At first glance it looks like a normal enough smile, but there's a flicker of sadness in the eyes. I can't imagine this guy punching a rock.Īt one point he smiles at Ethan, and it's the awkward, unnatural smile of someone who's forgotten how to do it. "This job's hard enough without civilians getting in in the way!" he yells in one scene. He's tetchy and flawed and clearly sick of having to babysit Ethan. He's still a burly dude, but there are cracks and lines on his face and his hair seems a little greyer too-although I might just be imagining that. He's weary, cynical, and just seems really tired-as you would after spending decades fighting zombies and monsters, and being constantly betrayed by people. For the first time, he feels like a human. This is a very different Chris than we've ever seen before. You learn this eventually, but before then, every time you meet Chris he's angry, exhausted, and exasperated by Ethan's presence. That wasn't Ethan's wife-it was the game's big bad, Mother Miranda, posing as her. But, somewhat predictably, it's all a ruse. You wonder if Capcom really has turned one of the series' most reliable heroes into a villain. Within minutes of starting the game, you watch him brutally kill Ethan's wife and snatch his baby away. Chris plays a more important role in Resident Evil Village than I expected-although his face being on the cover was a clue. The theatricality has been toned down, and the characters are now a little more rounded-particularly our old pal, Chris Redfield. It's grimier, darker, more realistic-well, as realistic as a game featuring werewolves, talking dolls, and 10-foot tall vampires can be. The new wave of Resident Evil games is still schlock, but it's a grounded kind of schlock. Chris plays a more important role in Resident Evil Village than I expected
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